“Like any self-obsessed individual, I can discuss my life and the things I do at length. If that appeals to you somehow, you're in the right place!”

Royale Week 4: LÖVE

01 Nov 2020

I really love LÖVE. This past week has been a blast, and despite skipping a day (I spent Saturday trying to make some music, but alas I still absolutely suck at music compostion) I’ve managed to put together the most polished and stable demo so far:

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Royale Week 3: HaxeFlixel

18 Oct 2020

After last week’s fiasco of an engine, I was a little worried going into something I hadn’t tried before. Haxeflixel, however, was a breath of fresh air!

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Royale Week 2: Godot

11 Oct 2020

Given how many people recommended Godot when I started gathering my list, I was actually pretty excited to try it out. I didn’t think it would be as good as claimed, but I figured it would make it into my top 3 and get some use as a prototyping tool, at the very least.

…How wrong I was. As it turns out, Godot is a hot mess.

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Royale Week 1: DFGame

04 Oct 2020

Hello again!

Though it felt like an instant, a week has already passed. I spent my evenings banging rocks together, and a spark emerged. Roll the tapes!

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The Big FOSS Game Tech Battle Royale

27 Sep 2020

Lately, I’ve been in the mood to get back into gamedev. It has been a while since I sat down and made a game for real, so this feels like an ideal moment to look at the landscape with fresh eyes. Over the last 5-10 years, a lot of open-source game engines and frameworks have popped up and grown up alongside the indie scene. I have a little framework of my own, but I want to find the tech that I’m most comfortable with.

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I'm Back

30 Aug 2020

This blog has been on hiatus for about a year… I considered making a post explaining why, but I get the impression that no-one reads this blog. This is mostly my fault, of course! I’ve never been one for branding and advertisement, so it stands to reason that this place would be pretty empty.

I’m thinking of continuing where I left off, and trying to get more eyes on my work. But first, let’s talk about where I was and what I was up to.

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Art Project: RPG16

19 Feb 2019

Ever since it came out in high school, I’ve really loved Minecraft. Despite never mentioning it here, I’ve sunk hundreds of hours into it over the years. And that’s why I’m worried about the future.

Some years ago, Microsoft bought Minecraft. They haven’t done anything crazy like the doomsayers claimed at the time, but they have gradually de-emphasized the original Java version in favor of new editions and spin-offs.To my knowledge, those new editions

  1. Don’t run on Linux
  2. Aren’t moddable
  3. Have been more aggressively monetized with MTX and paid DLC

None of this stops me from enjoying Minecraft, but it does make me wonder if someday I’ll be locked out of the game entirely.

To try and avoid that problem before it happens, I’ve been looking for alternatives. As far as I can tell, the only really active open-source block builder is a little game called… Minetest.

Nothing in this world is easy though, and Minetest has 2 little problems…

Warning: Strong opinions ahead

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